Telltale Games is being revived as a new company following the purchase of all its assets, including the back-catalog rights to licensed properties The Wolf Among Us and Batman, by LCG Entertainment.
As reported by Polygon, this new Telltale Games is being run by Jamie Ottilie and Brian Waddle. Ottilie was the founder and CEO of Galaxy Pest Control, which worked with such licensed properties as Duck Dynasty and Power Rangers, while Waddle had previously ran sales and marketing for the Havok game engine.
Ottilie confirmed that “some workers from the original Telltale Games will be offered freelance roles, with full-time positions possible in the future.”
In addition to The Wolf Among Us, which was scheduled to get a sequel, and Batman, the new Telltale also has full rights to original Telltale games like Puzzle Agent. In addition, Ottilie confirmed that “there are some other expired licenses that we’re looking at.”
While Ottilie said that “it’s possible the new Telltale will pick up some stories where they left off,” they are still evaluating how they will handle each property going forward.
There was no mention of the status of other previous Telltalle Games properties like Borderlands, Game of Thrones, Guardians of the Galaxy, and Minecraft. However, The Walking Dead license is now owned by Skybound and Stranger Thing’s rights have reverted back to Netflix, so those most likely won’t be making a return through Telltale Games.
“This is a viable business that went away due to market conditions and some scale choices [Telltale’s previous management] made,” Ottilie said. “I like games that tell stories and I think our industry should have a company that specializes in narrative-driven games.”
Negotiations for this deal began six months ago, although no purchase price has been announced. It is known that publisher Athlon Games is a partner in the deal and will “handle storefront operations and distribution.”
The new Telltale Games will be located in Malibu, California.
“We’re going to stay small over the next six months and we will work for more of a distributed development pipeline than Telltale was known for,” Ottilie said. “We’ll focus on tools, technology and design in-house. Some things like animation and motion capture will be done with the right partnerships externally.”
“We will probably keep the concept of episodes but with different pacing. This is a different world, from a media consumption standpoint,” Ottilie continued. “We need to look at how people like to entertain themselves. I like the idea of binge watching.”
“[The original Telltale Games] brought me some of my favorite stories to play and they did an amazing job building a company,” Ottilie concluded. “It’s unfortunate the way that it ended. Certainly we’re working very hard not to make similar mistakes.”
Telltale Games was founded in 2004 and its biggest success arrived in 2012 with the first season of The Walking Dead that told the story of Lee and Clementine.
There is currently as class-action lawsuit going on against the original company’s executives, but this will not affect the new company as these individuals are not part of the relaunch, although “Polygon understands that some former managers have been consulted in an unofficial capacity.”
When Telltale Games closed, The Walking Dead’s final season was cut short and was supposed to end after episode 2. As previously mentioned, Skybound came in and finished the project with the help of some previous Telltale employees. In our review, we said “The Walking Dead’s and Telltale’s goodbye succeeds by closely examining the mother/son dynamic between Clementine and A.J.”
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Adam Bankhurst is a news writer for IGN who hopes this works out as narrative driven games definitely have a place in this industry. You can follow him on Twitter @AdamBankhurst.
This content was originally published here.